Wednesday, 28 February 2007


CAYLUS is a really great game. The rules are not too complex, but offer a lot of strategic and tactical possibilities. As there can be taken so many different decisions, there are a lot of different ways to win - all without dice or any random factor to gameplay whatsoever. If you win or lose it is due to the choices you have made. Basically spoken you choose between different production and prestige buildings to earn the most prestige points and win the game. All the interlocking elements of gameplay connect beautifully and guarantee a nice flow and a lot of interacting. Buy this mindblowing game, which already won a lot of prices!! Also watch out for a follow-up card game called "Caylus Magna Carta" which will be featured here sometime soon...

Once upon a time ... 1289. To strengthen the borders of the Kingdom of France, King Philip the Fair decided to have a new castle built. For the time being, Caylus is but a humble village, but soon, workers and craftsmen will be flocking by the cartload, attracted by the great prospects. Around the building side, a city is slowly rising up. The players embody master builders.

By building the King's castle and developing the city around it, they earn prestige points and gain the King's favor. When the castle is finished, the player who has earned the most prestige wins the game.

Winner of the 2006 International Gamers Award, the 2006 Deutscher Spiele Preis, 2006 Nederlandse Spellenprijs, Tric Trac d'Or 2005, and the 2006 BoardGameGeek Golden Geek awards for both Game of the Year and Best Gamer's Game.

2-5 players, 120 min

author: william attia
publisher (europe): YSTARI / huch and friends
publisher (usa): rio grande games
category: city building, economic

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